Difference between revisions of "Performance tuning"

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See [[Performance_tuning#Sequential_workloads]] for configuration recommendations before installing games.
See [[Performance_tuning#Sequential_workloads]] for configuration recommendations before installing games.


Note that the performance gains from this tuning are likely to be small and limited to load times. However, the combination of 1M records and LZ4 will allow more games to be stored, which is why this tuning is documented despite the performance gains being limited. A number of games compress their assets,, but there are some that do not and are therefore compressible. In particular, VR games and Valve games tend to compress well. Games by independent developers also tend to compress well. Both faster loading times and significant space savings are possible on compressible games when this tuning has been done. A steam library of 300 games (mostly from the humble bundle) that had these tweaks applied to it saw 20% space savings.
Note that the performance gains from this tuning are likely to be small and limited to load times. However, the combination of 1M records and LZ4 will allow more games to be stored, which is why this tuning is documented despite the performance gains being limited. A steam library of 300 games (mostly from the humble bundle) that had these tweaks applied to it saw 20% space savings. Both faster load times and significant space savings are possible on compressible games when this tuning has been done.


=== Lutris ===
=== Lutris ===
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